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AI Insights · Timothy · April 2022

Top 5 Fish Games on Android in Venezuela: Q1 2022 Performance

Discover the performance trends of the top 5 fish games on Android in Venezuela during Q1 2022, including downloads, revenue, and active users.

Top 5 Fish Games on Android in Venezuela: Q1 2022 Performance

The first quarter of 2022 saw notable activity in the fish games category on the Android platform in Venezuela. Here's a detailed look at the performance of the top 5 fish games, based on data from Sensor Tower.

Fishdom by Playrix experienced a steady flow in weekly revenue, peaking at around $265 in the last week of February. Weekly downloads saw a peak of approximately 4.5K in mid-January before gradually declining to around 2K by the end of March. The game's weekly active users also showed fluctuations, starting at 9.4K in late December and ending at 9.5K in late March, with a peak of around 10.9K in early February.

Hungry Shark Evolution from Ubisoft Entertainment had minimal revenue, with a slight peak of $6 in early February. Weekly downloads remained relatively stable, fluctuating between 4.3K and 5.8K, ending at approximately 4.7K in the last week of March. The game maintained a high number of weekly active users, starting at 80.5K and ending at 76.9K, with minor fluctuations throughout the quarter.

Hungry Shark World, also by Ubisoft Entertainment, showed minimal revenue activity, with occasional peaks of $5 and $3. Weekly downloads varied, starting at 3K in late December and peaking at around 3.8K in late March. The game's weekly active users saw a gradual increase from 17K in late December to approximately 18.9K by the end of March.

Crab War: Idle Swarm Evolution from Appxplore (iCandy) showed no revenue generation throughout the quarter. Weekly downloads were minimal, ranging from 0 to 100. Active users started at 219 in late December, experiencing a decline to 131 in early February, and then gradually increasing to 183 by the end of March.

My Dolphin Show by Azerion Casual did not generate any revenue during the first quarter. Weekly downloads fluctuated between 386 and 686, ending at 447 in the last week of March. The game’s weekly active users started at 1.1K in late December, peaking at 1.2K in late January, and ending at approximately 966 in late March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022